The sound in a horror game is part and parcel of the horror genre so it must be used and executed correctly through out the game consistently. The theme of the game is horror carnival so when I was resourcing music and SFX I kept this in mind.
Paper prototype sound board
I had to make a sound board to demo our paper prototype so I added the video and resourced sounds into "Davinci Resolve 17" for editing. https://www.blackmagicdesign.com/uk/products/davinciresolve/studio
Paper Prototype sounds
Carnival of Evil sound mashup
Random Footstep Generator
Implemented player random footstep SFX when he walks, runs or jumps to add some realism.
Made a footstep generator class that will store footstep clips in a list and jump clip.
In the movement script I can use the FootstepGenerator class and make the player move with a random step sound.
In the inspector of the Player you can drag and drop any SFX you want for walking or jumping and can add as many as you want.