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The sound in a horror game is part and parcel of the horror genre so it must be used and executed correctly through out the game consistently. The theme of the game is horror carnival so when I was resourcing music and SFX I kept this in mind. 

Paper prototype sound board

I had to make a sound board to demo our paper prototype so I added the video and resourced sounds into "Davinci Resolve 17" for editing. https://www.blackmagicdesign.com/uk/products/davinciresolve/studio

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Paper Prototype sounds

Carnival of Evil sound mashup

Random Footstep Generator

Implemented player random footstep SFX when he walks, runs or jumps to add some realism.
Made a footstep generator class that will store footstep clips in a list and jump clip.
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In the movement script I can use the FootstepGenerator class and make the player move with a random step sound.
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In the inspector of the Player you can drag and drop any SFX you want for walking or jumping and can add as many as you want.
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Music used in game

First Show

Fantasy Circus

Illusions

Magic Tricks

Wheel Of Fortune

Magical Tophat

Last Moment

Dark ambient music 3 hunted

Carousel Music