My task for this sprint was primarily to figure out a way to project a video asset onto an object, preferably using something like a decal projector. I found out very quickly that this would not be possible, and instead discovered the Video Player component that could be put on objects, such as planes and altered cubes. This allowed for an easy method to play a test video on a screen object (with some additional lights to allow the video to be seen properly), and then providing the finished version with the intended cutscene to the rest of the team to garner opinions and feedback.