Games Development Year 4 - Ciaran Mooneys Journal /
Week 11 - Research and Software Testing

This week the team was working on our own individual research projects for our Research module. We all worked on the testing plan for the project also.

 

Research Project

We each had to do our individual research projects. I done mine on UX vs UI since I have the role of working on user interfaces within our team project. This project involved researching other papers and reading through blogs for sources of information on my topic before giving examples and drawing a conclusion for my paper. My paper can be viewed here: Research Paper.

 

Testing Plan

For our testing plan we each took a part to write. I decided to look at performance testing and also UX with Arnas. I started by researching tools you would use for performance testing. I found that most performance testing can be done within the Diagnostics namespace in C# but that using a profiler would also be helpful. I investigated how to use these tools and in what way they would benefit us. I found that Unity only has its built in profiler and that we could use this to check each segment of code in our project for performance.

 

Issues

It was my 21st birthday this weekend and I was expected to be at home for some time. I did not have time to contribute to the project at the weekend because of this.