Games Development Year 4 - Ciaran Mooneys Journal /
Week 10 - Business Plan and Unity UI

This week we were all finishing up our Business plan which was due for our entrepreneurship module. This was a very large document and took up a lot of time. We were working on our Artificial Intelligence projects which took up all of our time and collectively we were not free to do work on our team project until Wednesday. 

 

Business Plan

As a team we finished working on our business plan. We all fleshed out our sections and helped out on remaining sections that no one was assigned to. I helped in making a Sales Pipeline with Paddy. After working on the Business plan we all had to do our individual journals on what work we done. My journal describing all the work I done can be found here: Business Plan Journal.

 

Artificial Intelligence

We each worked on our artificial intelligence projects. I worked on my project solo and spent all the time I had leading up to the deadline figuring out how to get it working. Everyone else on the team aside from Kieran has this model so there was no team project work done while we all worked on this.

 

Unity User Interface Programming

I began looking at:

  • documentation for unity UI. So how the UI components are handled in the game space and what each component does, which was straight forward.
  • unity tutorials. I began watching some tutorials for Unity, especially radial menus since this would be trickier.
  • I then started creating a quick radial menu in Unity. Next week i will be working on this more especially with having it dynamically split using a list of options.

 

RadialMenuUnityWork.JPG