Week 7 - 9th March in Journal

4th Year Journal /
Week 7 - 9th March

Product

This week I focused on fixing some areas of the track, I fixed the length of the large jump and changed the ramps to be made from rocks. I removed the second rock garden and rebuilt it a short distance further in the track. After getting the go ahead from the rest of the team I implemented the lighting plan, building up from the prototype from last week. 

I had to adjust the levels of fog and the intensity of lights in the level. I also added light beams that were available in the unreal engine blueprints demo, they really add a lot to bring the level to life. I think once we have a few hero objects and the correct trees in place the level should be ready for alpha.

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Process

Issues

No issues to report.